Julian Beutel’s approach to video game/film composing comes from years of studying classical, jazz, experimental, and world music and playing trumpet and keys in bands of all genres. The result is music that isn’t limited to one sound, and always serves the story. The sounds are determined by characters, setting, and emotional beats, and are shaped by how and when the user will experience them. Julian grew up in Saskatchewan, completed a Bachelor of Music in Jazz Trumpet from Brandon University in 2011, and completed a Master’s of Fine Arts (Jazz Trumpet) from the California Institute of the Arts 2014. In 2015 he composed the music for An Object At Rest, shortlisted for the 2016 Oscar’s for Best Animated Short. Since moving to Winnipeg in 2015 he has been active in the game development/film community, composing music for local games and shorts. His solo electronic project, Yellow Light, explores the boundaries between conventional music and noise. He has studied musicians such as Wadada Leo Smith, Vinny Golia, Larry Koonse, David Roitstein, Nyomen Wenten, Ajay Kapur, Owen Vallis, John Fumo, Joel Brennan, and Michael Cain, and worked for film composers Nima Fakhrara and Christopher Young. He has recorded with Los Angeles artists Laura Jean Anderson and Bird Concerns, and performed with Winnipeg bands Slow Spirit, Lanikai, Living Hour, and the Dirty Catfish Brass Band.